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Rift of the NecroDancer
WIP Talk more generally about the game, this is to be an always up to date post about my work on the game and who else is involved.
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Rift of the NecroDancer PAX Demo Takeaways
(Click here to jump straight to the takeaways) Our first Rift of the NecroDancer demo was playable at PAX this year! As a first time Game Director, it’s been a wild ride getting Rift going, but I’m very proud of the team’s progress, TicToc Games hard work, and getting it to the state it’s currently…
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Industries of Titan – Update 3 Trailer
Brace Yourself Games third update gets a shipyard and ship to ship combat! This is the trailer I made for Industries of Titan: Shape Up and Ship Out! I took a different approach to this one. More bombastic, quick cuts, and a genre teaser before the trailer that re-introduces the game to newcomers each time,…
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Hype Jam 2020 Lightning Talk
I was asked by Andrew McPherson from Seattle Indies to be one of the judges for Hype Jam 2020, a game jam where you make the trailer for your game instead of the game itself. He also asked for a lightning talk, and I decided to talk about how I use game jam like iteration…
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Devlog – Industries of Titan Art Direction and Design
In our continuing series of devlogs, I made one with Antoine Lendrevie (aka Sir_Carma on Twitter) about the Art Direction and Design of Industries of Titan.
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Looking for Help with your Indie Game Trailer?
Since I’m now working for Brace Yourself Games as their full-time Video Producer and unable to take on new freelancing clients at this time, I get a lot of emails from indie game devs asking if I can take a look at their trailer and give tips.
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Devlog – Industries of Titan Demo Updates and PAX Recap
In the first of our devlog series at Brace Yourself Games, I made a video with Industries of Titan designer Andy Nguyen about the state of the game.