In our continuing series of devlogs, I made one with Antoine Lendrevie (aka Sir_Carma on Twitter) about the Art Direction and Design of Industries of Titan.
In the first of our devlog series at Brace Yourself Games, I made a video with Industries of Titan designer Andy Nguyen about the state of the game.
Using Unity’s Cinemachine camera engine, I directed this epic teaser for Phantom Brigade.
Super excited I got to make a launch trailer for Cadence of Hyrule: Crypt of the Necrodancer Featuring the Legend of Zelda, an officially licenced Zelda game!
Made with the Cadence of Hyrule team at Brace Yourself Games. 🙂
This is our E3 Trailer for Phantom Brigade which premiered on the official Twitch livestream duing the event!
Instead of the usual hype trailers that we usually make at Brace Yourself Games, and because the mechanics of Phantom Brigade aren’t easily explained in a short trailer, for this one we decided to go for a more explicitly explanatory trailer. This allows us to show off how the strategic planning and enemy prediction mechanics work which is the core hook of the game.
We announced Cadence of Hyrule during the Spring Nindies Showcase 2019! This is the teaser trailer the Cadence team and I came up with at Brace Yourself Games!Read On… “Cadence of Hyrule – Announcement Trailer”
Black Future ‘88’s neon-lit retro-future style paints a dark alternate history of a world reeling from a nuclear cataclysm created by Duncan, the tower architect.
CreditsRead On… “Black Future ’88 – Announcement Trailer”
My first attempt at working with 3D keyframed animations in-engine for this innovative sim-strategy game by the Crypt of the Necrodancer devs.Read On… “Industries of Titan – Teaser Trailer”