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Horsey Game

Captain Games of Desert Golfing and Enviro Bear 2000 infamy has released another madcap physics game! This time it’s a open world creature collector about breeding and racing horses! What could go wrong? Or, more importantly, what could go right? Justin asked me to do the sound design and music for this game, to which…
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Pizza Tower Update Trailer

The incredible Rift of the NecroDancer DLC library continues to expand past Celeste and Super Meat Boy with the Pizza Tower music pack! This one was really fun to make. Pizza Tower has such a frenetic vibe that I really wanted to capture. It was a blast finding fun clips from the game to sprinkle…
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Rift of the NecroDancer

WIP Talk more generally about the game, this is to be an always up to date post about my work on the game and who else is involved.
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Rift of the NecroDancer PAX Demo Takeaways

(Click here to jump straight to the takeaways) Our first Rift of the NecroDancer demo was playable at PAX this year! As a first time Game Director, it’s been a wild ride getting Rift going, but I’m very proud of the team’s progress, TicToc Games hard work, and getting it to the state it’s currently…
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Industries of Titan – Update 3 Trailer

Brace Yourself Games third update gets a shipyard and ship to ship combat! This is the trailer I made for Industries of Titan: Shape Up and Ship Out! I took a different approach to this one. More bombastic, quick cuts, and a genre teaser before the trailer that re-introduces the game to newcomers each time,…
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Hype Jam 2020 Lightning Talk

I was asked by Andrew McPherson from Seattle Indies to be one of the judges for Hype Jam 2020, a game jam where you make the trailer for your game instead of the game itself. He also asked for a lightning talk, and I decided to talk about how I use game jam like iteration…
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Devlog – Industries of Titan Art Direction and Design
In our continuing series of devlogs, I made one with Antoine Lendrevie (aka Sir_Carma on Twitter) about the Art Direction and Design of Industries of Titan.



